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#asking for help haha
batbabydamian · 4 months
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*you opening the love letter* what does your damijon look like, pls pls pls pls pls pls pls, i know it would be so cute, i just know it 🙏🙏🙏
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here you go! thank you for the ask, this was a lot of fun to do! they're working on a case together ^^
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felsicveins · 6 months
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Jumping on the bandwagon where people resurrect Creek to be whatever the fuck they want
AU where he winds up as Velvet and Veneers assistant after talking his way out of being eaten
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joltrify · 7 months
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can i see some disability aids for aliens in ben 10
cause i liked the Xlr8 one
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I'll confess I think that the kineceleran's crutch was the peak of my creativity but here are a couple I came up with >.<
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hansoeii · 1 month
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Hello! Hope you're having a great day/night! I absolutely adore your art, you are one of my favourite artists. I love the way you shade and do backrounds. Also everytime I get into a new show I immediately see your art for it??
I was wondering if you had any advice on drawing more realistically (backrounds, anatomy etc) but still keeping a style?
Hey hey!
Thank you so much!
I have a pretty good understanding of facial structures, because before I got into drawing more semi-realisticly, I heavily focused on realistic portraits. Here are some example, these are from around 2019!
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(yes, I was really into danmei and kpop back then, haha)
I just always loved drawing/painting faces and it was all I did. But at some point I realized that I wanted to do more than that because just portraits felt super restricting. So it took me around 2-3 years to somewhat find my style. Thought it would be fun to show a little timeline! Advice will follow afterwards :)
2020
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I began working on my OCs in 2020 and since I didn't have an exact reference to work off of, I struggled a lot. My art from this year is super wonky.
2021
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Still wonky, but the Lokius obsession was the jumpstart into finding my style! My work from this year is all over the place haha, I was experimenting a lot.
2022
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This first ofmd piece is pretty much the first drawing where you can see where my style is gonna go, which I think is pretty cool! This is the year I made the biggest progress cos I was drawing SO much. These two pieces are only six months apart. The one on the right was the first time I gave drawing a background a proper go, too! It was a good year.
2023
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And this is where I am now! I'm still constantly learning and improving, but I'd say I have a style you can recognize now!
Now here comes some actual advice, haha:
What I highly recommend you to do is to study your favorite artists as much as you can! I have like 5 A4 sketchbooks all from 2020 that I filled with sooooo many studies, where basically all I did was look at artists I like and copy how they draw stuff, to try and figure out how to stylize certain things. Some of my favorite artists are Ami Thompson, Velinxi and TB Choi. But I also liked to just scroll through pinterest and study all the art I came across that I liked! For example, if I saw a really great drawing of a pair of pants I would copy it many times in my sketchbook and try to learn how they stylized the folds. Doing this for a prolongued period of time will naturally improve your own work! It'll be difficult at first, but you gotta push through, it's gonna be worth it!
I also highly recommend studying unique faces to try and avoid the same-face syndrome. Find some cool looking people and try to draw them as simple as you can! Maybe even draw a little timeline where you first draw them as cartoon-y as you can, and keep going until you end up with a more detailed, realistic drawing. Maybe in the middle of it you find a step that feels the most fun to you, so you can try to build on that! It's a great way to figure out what kind of style might be the best for you.
Here are some cool faces I found on pinterest!
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I have a pinterest board with many more!
One REALLY important part of learning how to draw all kinds of things is to understand forms and shapes and how to manipulate them. I have so many pages in my sketchbook filled with just shapes that I drew from all kinds of angles without any references.
This is a great video on it:
6 Ways to Draw Anything by Proko
Learning how to do this is so crucial! Young artists often think they first have to learn all kinds of detailed anatomy before doing anything else, but all that's gonna do is make you tired and hate drawing. Shapes are where it's at! Once you understand how shapes work and which ones to use for certain parts of bodies or objects, drawing is gonna get so much easier! Once you understand them, you can get into details such as muscles and bones!
And honestly the most important point is to just absolutely love what you're doing! I wouldn't be doing this if it wasn't for the fact that I get extreme hyperfixations on certain media that turn me into some kind of beast where I can suddenly draw 10 detailed illustrations a week, haha. Just be passionate about what you do, find something you REALLY love and go crazy!
I really hope this was somewhat helpful! My inbox is always open if there's any more questions :)
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doctorsiren · 8 months
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I saw an interesting post a while back that said “Capcom made us [Miles and Diego/Godot] only have like two(?) interactions because they knew we would be unstoppable with a brother dynamic” and tbh it stuck with me bc it was intriguing.
So yeah that potential brotherhood, but that Godot/Diego AU I made (that I still need a name for)
Also I bet Gregory Edgeworth would have smelled like a bit like coffee, and so Diego just reminds Miles of that comforting presence 😭 (the von Karma estate was a tea household, so he didn’t smell much coffee after DL-6 and didn’t realize how much he missed it/reminded him of his father)
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ask-fgod · 1 year
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Hey nightmare, would you say the people you’re around are idiots?
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wellfine · 2 years
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HII I love your art so much it's so expressive and it feels like theres so much movement in it! I was wondering if u had any tips or advice to help with that? I practice anatomy and expression so much but it seems like everything I draw on my own is so stiff!! Anyway I hope you have a great week :)) <3
Hi there! Firstly, thank you so much for the kind words, it means a lot that you would take the time to tell me!
Second- my advice is to take everything you've learned about anatomy and THROW IT OUT THE WINDOW!!!!!!!
... For now. Just into the front yard so you can keep an eye on it. But I have seen many artists concentrate chiefly on studying anatomy only to feel like their art ends up too stiff. My own experience has been to treat anatomy as a tool best used to correct an image in the later stages of construction rather than as your driving foundation.
If "correct" anatomy (however you choose to define that) is the priority of your undersketches, I find that you end up with a sort of Skeleton Song approach to drawing - y'know, the knee bone's connected to the thigh bone, etc etc. Whatever energy, emotion, or intent you wanted your drawing to convey is getting lost each time you split it into another anatomical segment. By over-focusing on individual parts, you lose sight of your image as a whole.
The key to conveying dynamic movement in motionless art is to ensure every element of your image agrees on and communicates the same action, the key to which is something called the line of action.
A line of action is simply that - an implied "line" with wich you lead the viewer's eye and communicate movement. Think of it as the core of your figure's action, simplified to its rawest form. By knowing this, you know what to emphasise and what to de-emphasise.
Well, art is a visual medium and I am better explaining with drawings than words or I'd never have picked up a pen in the first place, so:
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Images can have multiple lines of action, lines of action can complement and contrast each other, and a line of action isn't always as obvious as something like running. Imagine you're tring to make your art more "aerodynamic" to the eye. Since I draw a lot of One Piece fanart, I assume you're also familiar with it, and you can probably imagine how Oda uses "lines of action" when composing panels of Luffy punching something, Zoro slicing something, Sanji kicking something- etc etc. He's really good at selling the "oomph" of action shots by reducing visual clutter so that the impact of the action is greater.
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(The Monster Trio's abilities are all designed in such a way that allow for REALLY striking lines of action... you can tell Oda loves studying manga fight scenes and wanted to create a world where he could push these concepts to the limit, and it's no wonder One Piece caught the eye of animators even before it was serialised by Toei)
You're probably already noticing how line of action also feeds into composition and silhouette when it comes to conveying movement in an image. Basically put, once you've isolated whatever action it is that you want to convey, the more visual clutter you can streamline away from that action, the stronger an impact that will have on the viewer. A firm line of action, an uncomplicated silhouette for your figure, and a readable overall composition of your image/panel are all ways to minimise visual clutter.
You can also use this information to achieve the opposite effect! Sometimes the ideal action you want to convey is not fast, or powerful, or confident, and you can use the same principles.
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In fact, you can apply line of action to images that don't have any "action" in them at all. You can make a drawing of someone simply standing there feel more lively by applying these same principles to their body language:
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You can develop an eye for how to simplify movement down to its "lines of action" by studying real photos and other people's art. Try simplifying a figure to its silhouette, and then simplify that silhouette further to a stick figure. And honestly, a lot of this could be boiled down to "see your image as a whole and not just a collection of individual pieces". Set anatomy aside during the composition stage and bring it back in when you start building up the sketch.
Moving away from the line of action, my second piece of broad advice is simply to exaggerate more. Lots of artists subconsciously hold themselves back from pushing motion, expression, etc. out of concern that it will look "too much". Well, maybe it will- but you won't know that unless you try! You can always walk it back if you think you took it too far, but I think you'll be surprised by how far you can push your art before you hit that point.
My final piece of advice is to work on line confidence. Even if you follow the rest of this advice, if you have hesitant and scratchy lines, you're undermining the flow and punch of your art. The best way to improve line confidence is simply by practicing! Do a lot of quick, timed studies, and use a permanent medium like a ballpoint pen or marker. Focus on unbroken lines wherever possible even if it makes your studies look like garbo. I find traditional studies are best for improving line confidence, but if you'd really rather stick with digital then just don't let yourself use the eraser tool, and try using a chunky brush with limited pressure sensitivity.
And that's it! Don't stress about it too much though. Loosen up with your art and, like any other skill, you'll improve with practice, time, and analysing what you like about other people's art. Good luck!
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shirleyjblythe · 4 months
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And Rilla, I'm not afraid. When you hear the news, remember that.
Walter Blythe sits down to begin his last letter home.
From Rilla of Ingleside, by L.M. Montgomery.
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Lazerus water is Poop water.
Okay hear me out.
Hear me out, Lazerus water is always compared to sewage in DpxDc fanon, why not go all the way?
Danny might have to destroy some Lazarus Pits because of the Rats but he's not happy about it.
Since he always said they stink can I tell you what I think they are to him and everyone else in the Infinity Realms?
Pariah Darks Poop and Pee. He was the only one who didn't have a sewage system because he was too busy being a bitch.
That's why the color is different, like digested food looks different out of your body.
Danny can tell people when they finally ask him that too.
Danny: Yeah they're bathing in the waste of the old King. The reason your acting like shit is because you've got literal shit in your chest. Gross.
The Old King was a big gu who most likely had a some holes he would just poop in on some random dimensions planet.
When the pits were put there, humans probably were small in number, and many animals stay away from waste matter in large quantity, except Rats and roaches, which The League of Assassins are now.
Damian attitude changed because he got away from the sewage and started eating Real food(Natural Ecto).
Jason was dumped in Shit after being brought back to life by the natural Ecto, but Gotham is so cursed he kinda needed a minute to process his food because he was given too much, Like a feast when your stomach is small.
That's why his mood swings were so severe. He was given good food then forced to eat shit. He's constantly trying not to vomit (pit rage) because he'll lose the good food too and probably die again. Or constipated. Yeah he's also ghost constipated because of the Lazerus Pit.
Anyway, essentially The League of Assassins are Rat people, Ra's is the King of the Rats and Now Danny has to deal with them.
Will Danny's poop do the same thing? No, because he's half human and poops in much smaller quantities than a guy the size of a building while using a proper sewage system in his paranoid parents house.
They most likely do something to the sewage anyway. Danny too after he looks at the Rat People bathing in ghost poop.
Plus, he never uses the Bathroom in his ghost form, only him human one.
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what is G/t
G/t is, in its simplest form, the size difference trope. Think of those episodes in shows where the characters shrink or grow. It’s one of those tropes that can be slapped onto literally any media. It’s one of the most common tropes tv shows would use, alongside things like time travel, alternate dimensions, gender swap, just space, and more! G/t stands for Giant / tiny, which is usually the main focus for most people. There are many different things you can find in g/t from soft and cute scenarios to more angst and horror-like scenarios. It just depends on the person. G/t is usually very safe for work with some getting close to the edge of nsfw but never fully crossing it. On tumblr there is a very clear difference from the sfw and nsfw stuff (With g/t being the safe stuff and micro/macro being nsfw, usually)
Now the main thing about g/t is the size difference. With characters interacting with differently sized items or people. The G is the giant which is typically used for whoever the bigger (literally) person is. So it’s not always gonna be a giant and will sometimes be a human. The t on the other hand is the tiny person, which just like the G, can include a human sized person. As long as the size difference is great enough (each person has their own thoughts on when size difference becomes g/t or is simply tall person with slightly shorter person) then it is consider g/t. Now a tiny or giant doesn’t necessarily need to interact with their counter part, it could be something simple like a tiny fairy exploring an abandoned house, or a giant roaming the country side. If the person doesn’t “fit” in the environment it can count. (Which is probably why a lot of us use it as a coping mechanism. Cause like you don’t fit in and it’s easier to imagine literally not fitting in)
There are many kinds of character in g/t too! Tinies and giants can range from “That’s a human who is big/small” to “that’s a person who is big/small, but they have some extra features (like wings or horns, etc) to “that’s a creature/alien…a big/small one…oooohhhh” Most people in the community usually vibe with one of the sides. Most people are tinies, some a giants, and then there’s people like me who couldn’t decided and liked both sizes for different reasons and said “SCREW IT! Sizeshifter time”
There’s a lot to g/t and it’s kinda hard to describe and yet so simple to describe too. Each person into it, loves it for so many different reasons. It’s basically the trope that me and many others really love to many unique degrees. It’s literally about new perspectives and seeing our world from them, in a very literal sense sometimes. When you know about g/t you start seeing it everywhere, commercials, movies, tv shows, games, etc. The stories may have the same trope but each delivers it in such a unique way that, it always feels brand new and like an amazing adventure!
If you have any more question, or if anyone else has questions about other g/t things I can try my best to answer them (I’m very bad at answering asks, sorry about that) I may not be the best at explaining things, but I can sure try my best to!
Also, if you want to check it g/t out more but are a little scared to explore websites, I made a YouTube playlist (that I randomly update whoops) that has a bunch of g/t stuff in it. If you want to get a vibe of what it is. It’s organized (kinda) so you can check out the movies, games, animations, etc. I suggest watching the movies first because they tend to just be fun to watch even if you aren’t into g/t. And no worries, it’s a pretty clean content wise.
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shittyakechiweekly · 11 months
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okay okay, i know i still have asks left, and I WILL GET TO THEM I PROMISE, butttttt
look at this study render i did of jinx referencing some of arcane's concept art. am proud. its not the greatest, but im getting better ( ;∀;)
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novaluxvi · 4 days
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u should share some agent 24 headcanons!
OH OH OH! I have one in mind!
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Parental figures who curiously pose together well when they are together for a wild kid (neo3) ☝️ (Like those movie posters LMAO)
They complement each other very well and Neo3 is a parentless young Octoling with "Inkling personality and culture" so he sees them as an example to follow in both ways. 🥺 In terms of combat, Three as the captain would teach him more how to fight and Eight is the emotional support part because he doesn't like fighting (and is very absent in the Squidbeak Splatoon, but sometimes he happens to be there) and is more into fashion and songs stuff despite being the one who has had it the hardest.
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eirianerisdar · 1 month
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The joy of opening up the stream to Jenson commentating
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...only to realise he's been forced to present opposite Danica again
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bepoucorp · 22 days
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HIHIIII BEPOUUU ITS MICHAELLLL FROM TWITTER DOT COM !!! X33
ANYWAAYSSS MESSAGING MUTUALS IS SPOOKY AS SHIT SO I AM DOING IT VIA TUMBLR ASK ! ANYHOW !! SINCE YOU’RE THE RIDDLEJOKES GUY… THOUGHTS ON THE RIDDLER AND JOKER IN THE BATMAN 2022 MOVIE ? ^_^
( unrelated but i’m also very curious as to when your commissions will be open again ,,,, also tell my favorite guys — bepouverse edward and harvey — that i say hi :3333 )
HIII MICHAEL!! NO WORRIES!! i promise i dont bite, usually! AND YES??? im so HAHA im excited to see them... i actually drew some vague implied riddlejokes/riddlebats/batjokeriddles ?? IDFK for my friend @/ scitzophren 's birthday with Batman 2022!
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they care so much for each other in arkham,,, um... i know I'll open coms this summer fs?? I just have been trying to hype myself up to it LMAOO + need to see what im willing to draw lately! OH and bepouverse harvs and eddie say hi??? with all those question marks (im too lazy to draw rn)
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hoofpeet · 2 years
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1 last trans Ingo for the night
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hansoeii · 8 months
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you’re awesome ! Any tips on drawing wrinkles?
Haha, thanks!
Try to study your own face and do some weird exaggerated expressions to learn at what point and where wrinkles appear! Most of them are around the eyes (crows feet, eye bags) and mouth since those are the features we usually use to express ourselves. Forehead too of course and if you have a character that likes to wiggle their eyebrows a lot (like Crowley for example) then you can go all out on some forehead wrinkles too! Makes an expression so much more expressive!
When actually drawing them figure out where the wrinkle is the "deepest", where it casts the biggest shadow and play around with some line-weight.
Like I did here with the laugh lines around the mouth:
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Crows feet I usually approach by just adding two lines around the eyes to just add a bit of age to the character. Sometimes I like to go a bit more realistic tho and add a whole bunch of them since it just looks cool af like I did for this other crowley drawing:
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Just have fun with it and don't be afraid to add some wrinkles to your older characters! Even younger characters have them when they smile or frown. They're incredibly fun to draw, so give it a go!
If there's any other questions, my inbox is always open :)
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