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dunmeshistash · 3 hours
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Is it ever explained why can't Mithrun just teleport him and Kabru back to floor 1 after they fall? It's been a while since I read so I'm blanking on why this doesn't happen, we see Mithrun teleporting things between levels before (the giant mushroom to the water floor) so is there a reason why he can't bring them back up?
Never thought about that!
I think it's either because he doesn't want to (he goes into Dungeon Lord seeking mode as soon as Kabru wakes up) or because he can't.
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The Canaries don't even mention teleporting as a possibility, so my guess it's that it's because he can't visualize where they are nor where they're going. Falin managed to teleport her team to the surface but there was a lot of risk involved when she did it. (And she knew where they were) Mithrun after they fell doesn't know how far down they are and I think he didn't care if the walking mushroom ended up somewhere bad. Like I imagine they could end up inside a wall or something if he teleported them recklessly.
Those are my guesses!
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dunmeshistash · 4 hours
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hey may i ask if you've ever posted those little doodles of marcille wearing costumes of different monsters? i feel like i remember seeing them once but I can't find them anymore...
I haven't since some of them are spoilers.. I have an excuse to do it now tho :3
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"Marcille dressed up as monsters. I wanted to draw all the monsters, but there were more than I expected. I often asked myself, 'Why am I doing this?' "
From the complete daydream hour
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dunmeshistash · 6 hours
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It seems that there are lizard like demi-humans that are never talked about
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I wonder why Ryoko never posted any extras about them
Probably to keep the scope tighter, there's already lots of monsters and races.
During the second chapter Marcille also mentions "no demi-humans" in her list of no-nos while refering to goblins
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So I imagine there's more that are less common. (Laios were you thinking about eating demi-humans...?)
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dunmeshistash · 7 hours
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Dungeons
Dungeon Meshi Dungeons have unique characteristics and the Adventurer's Bible gives us a look on a few of the more important ones.
First, what makes a dungeon a dungeon? According to the Glossary section:
Dungeon There are two types of dungeon: manmade and natural. Manmade dungeons like the one on the Island are structures created when a door is linked to another dimension. Natural dungeons are environments that resemble manmade dungeons; they're created when a portal to another dimension forms on its own and mana seeps in. In natural dungeons, you can't be resurrected if you die. The cavern Falin took Marcille to when they were at magic school was a natural dungeon.
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Continuing bellow the cut, Major Spoilers ahead
In ch87 we learn that man-made Dungeons were created by the ancient civilizations to contain the Demon's powers, and be able to better use it.
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In ch 68 Thistle confirms something similar.
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With this in mind, Dungeons also seem to have "Styles".
Like these examples from the cover of ch 48.
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"The island", which is the name given to the Dungeon Linked to Melini Village's Graveyard, is a "Compound-Style Dungeon" while other dungeons seem to have specific styles linked to other ancient civilizations (Dwarf-Style, Gnome-Style, Elf-Style)
'The Island' in specific seem to be a Compound Style between dwarfish and elvish styles. As Thistle says, continuing in ch 68, it was an ancient Dwarf construction that was then used by Elves.
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Maybe that's the reason the dwarfish inscriptions are only in the innermost levels of the dungeon. The Style then seems to indicate which ancient civilizations created the manmade Dungeon.
From how they speak about Dungeons in the story I also believe there isn't a way to create new manmade dungeons, and rather they must find them since they were buried by ancient civilizations once they realized it was impossible to control the Demon.
Besides that dungeons apparently also seem to have a life cycle, or "Maturity Levels", that ends with the collapse of the dungeon. Here's the cover for ch 54 illustrating it.
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From the descriptions, Utaya seems to have reached lv 5 while others tend to be conquered and collapsed before. Some even seem to collapse on their own.
These are the main Dungeons pointed out in the adventurer's bible with their respective descriptions.
DUNGEONS
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1 THE ISLAND
A new dungeon that was discovered just six years ago. It's rumored that the Golden Country that existed a thousand years ago still lies in its depths, imprisoned there by the Lunatic Magician.
2 BUDOU PIT
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A dwarf-style dungeon. It was excavated straight down like a mine shaft and has already collapsed. Its atmosphere and location are bad, and even after it was discovered, not many adventurers visited it. As a result, it's believed to have collapsed naturally. Its depths may be connected to the ocean: If you listen carefully, some say you can hear the waves. People also claim that if you throw something into the pit, it will inevitably wash up in the port of Kahka Brud.
3 THE BRUD DUNGEON CLUSTER
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A dwarf-style dungeon. It's made of the ruins of dungeons that riddled the ground beneath Kahka Brud. Now that its last lord has been defeated, the dungeon has been completely captured. It's become part of the town, and bits of it are used as storehouses, shops, and private homes.
4 THE TOWER OF NIGHT CRIES
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A gnome-style dungeon. It's on the verge of collapsing and is currently sealed. Since it's still functioning, if barely, it's believed to have a lord somewhere. The dungeon is shaped like a tower. Its name comes from the wailing noise produced by the wind blowing through holes in its walls at night. Winged monsters have been sighted flying around the tower.
5 THE UTAYA DUNGEON
An elf-style dungeon. It changed lords frequently, and it's the dungeon that grew the largest after the ancient war. At present, it's sealed. Fifteen years ago, monsters flooded out and destroyed the nearby towns. Because it had expanded so much, it couldn't be blocked off completely, and the Canaries quelled the situation by casting a barrier over the dungeon and the entire surrounding area. Magic users are still permanently stationed there to maintain the barrier.
6 THE DRAGONS' LAIR
An elf-style dungeon. Currently collapsed. A rare case in which an entire region of interlacing canyons became a dungeon. Many dragons lived here once, and it was a notoriously secluded region. However, it was hard just to get to it, the rewards were small, and the dragons were tough. Almost no adventurers visited it, and it's thought to have collapsed naturally. When the population dwindled, mana stopped flowing through it, so the large dragons vanished. However, a few small dragons still live there.
7 THE CENTRAL WATCHTOWER
An elf-style dungeon near the capital of the Western Elves. Currently sealed. Since it hadn't had a lord for a long time, it was believed to be nearly collapsed. Mithrun was dispatched to investigate a nearby rash of disappearances and got taken in.
There's much more to talk about how the dungeons work, especially how it relates to Ancient Magic but I'll leave it for another post in the future. If you have any insights about the information here or if I've missed something important please share!
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dunmeshistash · 10 hours
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While looking for something I found an older Ryoko Kui Blog and there's some proto-dungeon meshi art there. I've seen these around before but didn't know the source!
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I'm not sure if the last comic is related but it was in the same post titled ダンジョンRPG的な (Dungeon RPG-Like according to google) from 2012
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dunmeshistash · 11 hours
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Dungeon Meshi Adventurer's Bible - Dungeon cross section
Details under the cut
Details cropped from this reddit post
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dunmeshistash · 11 hours
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While looking for something I found an older Ryoko Kui Blog and there's some proto-dungeon meshi art there. I've seen these around before but didn't know the source!
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I'm not sure if the last comic is related but it was in the same post titled ダンジョンRPG的な (Dungeon RPG-Like according to google) from 2012
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dunmeshistash · 11 hours
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Dungeon Meshi Chapter 22 - Above ground
"The longer you spend in the Dungeon, the more desensitized you get about your own death. You start thinking that if worse comes to worst, you'll be resurrected. But that way of thinking is the most dangerous thing of all. If you die in an area where nobody passes through, then that's it for you You must never let go of your fear you've gotta survive no matter what it takes "
An important part that was mostly cut out from episode 10. I wanted to share with more people who might have missed it.
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dunmeshistash · 13 hours
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Why is this so funny to me
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She really said "I will cuddle but I will NOT be cuddled"
Peak cat behavior honestly
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dunmeshistash · 13 hours
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Dungeon Meshi - Izutsumi Futon Ratings
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dunmeshistash · 14 hours
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Do you know where I can find (or maybe you have it saved) that post canon page about Mithrun and Marcille going to Dungeon Lord Therapy?
Almost couldn't find it cause I forgot the title but here it is!
"Former dungeon master meetup"
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dunmeshistash · 15 hours
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Any more info or thoughts on the winged lion? I can't say much about him but goddamn it, his desgin fucks
-🐰
I'm afraid of when he finally shows up in the anime LOL
By afraid I mean will we survive how hot he is? How is trigger gonna do him??
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Like, trigger might have put all the fan-service on Senshi's panty bulge but damn if this Lion isn't the horniest design in the manga.
I also love how he's constantly changing forms, really makes it obvious he isn't a normal monster/animal that follow biology rules.
I have many thoughts about his confrontation with Laios' but it's truly a lot, he's so manipulative <3
I might make a post like the one talking about Laios backstory about his confrontation with the lion in the future.
anyway look at this horny beast, are we strong enough as a society to survive this being animated
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dunmeshistash · 15 hours
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Cumgeon Meshi
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dunmeshistash · 15 hours
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like every girl kui draws is pretty! every man she makes is good looking! I am in hell! A+ character design to be honest, somehow im attracted to like every character she draws even outside dungeon meshi
I LOVE how Ryoko Kui draws, her understanding of human and animals is very inspiring! Everything looks like they have so much love put into it, and it also feels like an "objective" view of what things look like if that makes sense?
Its stylized but it feels like a stylization grounded in reality rather than a stylization based on other stylizations. There's a subtlety to her designs that make them all look so unique, you can really see it in the race portraits.
I really admire how few lines she needs to make people look slightly or WILDLY different, and all so beautifully done you cant help but fall in love with them. One I keep looking at is "the physiques of the ninjas"
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I love that she decided to represent varying body types too! that's not usually something people think about especially in anime-style designs, they usually make the differences be clothing and face-shape but there's so much more you can use to make a character special and unique I think it's really inspiring.
Dia and Namari are other characters I've beem noticing more nowadays too. How at first you might think they have the same body-type since they're both dwarf women.
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But Dia is shorter and slightly more chubby than Namari, who is more muscular, not to mention the different face shape and how Dia is more feminine than Namari and tha'ts expressed both in their designs and mannerisms <3
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I could gush about Kui's beautiful character design all day
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dunmeshistash · 1 day
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Hello I am going insane looking for the new version of the Adventurer’s Bible that includes the information on the races, etc.
It's hard to find cause hasn't been translated yet :/ The japanese version is up in bato.to but you can only find what has been translated on the subreddit/discord as far as I know.
The official translation of the older version has the race info too tho in the 'world' section
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dunmeshistash · 1 day
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Dungeon Meshi Chapter 22 - Above ground
Mr and Mrs Tansu discuss the riches brought by the dungeon.
"This Island is swollen with greed, and fit to burst. I can't help but see those depths as nectar that attracts all sorts of insects"
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dunmeshistash · 1 day
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Dungeon Meshi Chapter 22 - Above ground
"The longer you spend in the Dungeon, the more desensitized you get about your own death. You start thinking that if worse comes to worst, you'll be resurrected. But that way of thinking is the most dangerous thing of all. If you die in an area where nobody passes through, then that's it for you You must never let go of your fear you've gotta survive no matter what it takes "
An important part that was mostly cut out from episode 10. I wanted to share with more people who might have missed it.
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