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#Bungie Inc.
mvfm-25 · 24 days
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" The end of civilization has been very well received! "
Xbox Magazine (XBM) n07 - May, 2005.
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k-star-holic · 8 months
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⁇ I'm Solo ⁇ Defconn, 16th solo man ⁇ I'm screwed in reverse Choices ⁇ I'm surprised ⁇
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destinylegendrpg · 1 year
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What is Destiny: Become Legend?
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Destiny: Become Legend is a custom tabletop roleplaying game fan project co-created by @frombrad2worse and @cassiefisherdrake , crafted from the ground up with a unique dice system designed to capture the rich universe, expansive lore, and tactical combat of Bungie, Inc.'s sci-fi shooters Destiny and Destiny 2.
Click below the cut to find out more!
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We are B (@cassiefisherdrake) and Danger (@frombrad2worse), two huge Destiny 2 fans and the creative force behind the Destiny: Become Legend TTRPG. B is a proud Titan main (Missile Titan Supremacy) and Danger is a filthy Hunter main (with a crippling Gunpowder Gamble addiction). Here's a picture of our Guardians!
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We don't want to show too much until we hear back from Bungie's licensing team, but we'd love to give you a few glimpses into our game and the system that drives it! All you need to play is your imagination, your fireteam, and some six-sided dice.
In D:BL, the players, as Guardians, explore the vast universe, interact with its colorful inhabitants, and fight back against the forces of Darkness. When a situation with an exciting and uncertain outcome arises, you roll 2d6 and add stat modifiers to determine what happens. If things get dicey (pun intended) and weapons are drawn, combat begins. In combat, you have a pool of d6s you can expend every turn to fire weapons, activate Light abilities, and perform various Heroic Actions. Combat is designed to be fast-paced, tactical, and exciting. Just like the games, D:BL is built to be easy to pick up and fun to play for beginners, but contains a wide array of character customization options to provide a rich and rewarding experience for players that want to dive deeper and build the Guardian of their sci-fi fantasies.
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While we wait to hear back from Bungie, we're cooking up an actual play livestream to show off D:BL in action. This short campaign will begin two years after The Taken War and will show how one small change can alter an entire timeline. But will it change for better or worse?
Each week, we'll join our two fireteams as they to race to save the Last City - and maybe even the timeline itself! Many sessions will even come with their own lorebook entry, read aloud at the end of play to further delve into Destiny's depths!
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Whether you're ready to find out about the campaign, hear a fan-made lorebook, or just want to see how the mechanics of the D:BL system shake out, join us every Monday, at 8:30PM Eastern / 7:30 Central as we play live on our twitch!
Now you may be asking yourself - how soon can I play this at home with my other Destiny-loving nerd friends? And the answer is: soon! Right now, the system is in testing stages as we flesh out the rules, organize Vanguard playbooks, and more. Once we have things nailed down, the D:BL system will be free for all to play and engage with. Yes, free! After all, we are a fan project - our only goal is to spread far and wide so we can all have fun with our friends, playing together in the Destiny universe's sandbox. Follow us here or on twitter for updates, news, and stream announcements!
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mlp410nightcore · 1 month
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Hi Everyone!! Here is another new next gen for my Blossom Love AU. Cassius's parents are Samus Aran and Doomslayer. Cassius takes things very seriously, maybe even too seriously, since he doesn't take likely to jokes or any goofy behavior really. He's also stays very emotionless as he sees showing his emotions as weak, thus he seems to be very distance and cold towards others whether he's known them before or he's just met them too. I also headcannon Master Chief being Samus Aran and Doomslayer's oldest son, so Cassius feels as if he's forever going to be in his families shadows due to them having spectacular legacies. Cassius had gotten his scars from his various bounty hunter jobs that he's had over the years and he's also blind in his left eye due to a fight that has gotten out of hand when he was job shadowing his older brother Master Chief on a mission. Credit goes to Painterede for the base I used and to Nintendo, Bethesda Softworks, Id Software, Bungie Inc. and 343 Industries for creating Metroid, Doom and Halo as well as the characters Samus Aran, Doomslayer and Master Chief as well. I only take credit for my next gens, art and the Blossom Love AU. I hope you guys like him!!!
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gmlocg · 8 months
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855.) Myth II: Soulblighter
Release: December 28th, 1998 | GGF: Action, Strategy, Real-Time Tactics | Developer(s): Bungie Software Products Corporation | Publisher(s): Bungie Software Products Corporation, Take-Two Interactive Software, Inc. | Platform(s): Macintosh (1998), Windows (1998), Linux (1999)
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twothirdsgenius · 2 years
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@the guy who issued the fake Bungie copyright takedowns: the call is LITERALLY coming from inside the house!!! girl!!!
Also please enjoy the way the official lawsuit filing by Bungie Inc. describes how the Google/YouTube copyright+monetization shit works because they’re not wrong 😭
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ctrl-salt-delete · 2 years
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“Upon information and belief, Bungie, Inc., decompiled, reverse engineered and otherwise inspected the internal workings of the ‘cheat software’ product obtained from the aimjunkies website by “Martin Zeniu” on or about January 3, 2020, in breach of the Phoenix Digital Terms of Service to which Bungie, Inc., had agreed,” the countersuit reads.
Phoenix’ also accuses Bungie of violating the DMCA’s anti-circumvention provisions. According to the countersuit, the game company had to do that in order to access the loader software.
“Bungie, without the authorization of Phoenix Digital, improperly gained access to loader software used by Phoenix Digital to distribute the ‘cheat software’ at issue here to its customers. In doing so, Bungie defeated and compromised technological measures implemented by Phoenix Digital to preclude access to its loader software.”
lol. lmao.
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ramtracking · 25 days
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Destiny 2: Xur Exotic Armor, Weapon, and Recommendations for April 26 [ Bungie Inc. ]
Destiny 2: Xur Exotic Armor, Weapon, and Recommendations for April 26 [Highlights] Here is the scoop on where to find Xur in Destiny 2, what exotic and legendary items are on sale and whether any are worth the shards. The Lost Pacific armor, a new random roll for Hawkmoon, and several new Legendary weapons are also available at the vendor. Here’s where you can find Xur this weekend and what the…
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gamerbulten · 3 months
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Gecikmeli çıkış tarihi yaklaşırken, Destiny 2: The Witch Queen artık "son esnemede" Kovan şimdi yeni Taht Dünyasındaki tüm ...
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david843346 · 7 months
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Online Gaming Edutainment Market Global Demand Analysis & Opportunity Outlook 2036
Research Nester’s recent market research analysis on “Online Gaming Edutainment Market: Global Demand Analysis & Opportunity Outlook 2036” delivers a detailed competitors analysis and a detailed overview of the global online gaming edutainment market in terms of market segmentation by game type, gamers age-group, category and by region. Growing Attractive Features in Games to Boost the Growth of Global Online Gaming Edutainment Market The global market for online gaming edutainment is estimated to grow on account of rising attractive features in games. The development of different alluring features by game producers is attracting players of all ages. It is predicted that features like a live chat room, achievement leader board, varied alluring rates, and more would attract more players. Additionally, aesthetics is just as crucial in motivating players. Graphics are a key determinant of a game's worth since they have the power to influence thought, emotion, and ultimately, immersion in a Gameworld. The market for educational video games online is therefore predicted to grow. Moreover, due to the increased use of 4G connectivity in smartphones, which has led to an increase in the creation of engaging online interactive games, mobile gaming is becoming more and more popular all over the world. Because of this, these games attract players from all demographics worldwide and act as a catalyst for their growth. Some of the major growth factors and challenges that are associated with the growth of the global online gaming edutainment market are: Growth Drivers:
Growing Use of Social Media
Surge in Amount of Stress Challenges: To build a game that is error-free, a lot of time, intense work, and money are required. When it comes to online live gaming and educational content, there are increased expectations for a more fluid user experience. Therefore, it is predicted that the market's growth will be hampered by the high cost of design and content development. Request Free Sample Copy of this Report @ https://www.researchnester.com/sample-request-4306 By gamers age-group, the market for online gaming edutainment market is segmented into children, teenager, young adult, and adult. Out of these, the young adult segment is expected to garner the highest share of about 50% over the forecast period. According to estimates, young individuals frequently play more games that can be downloaded to smartphones and are readily available online. Games with puzzles and riddles are frequently included. However, the teenager segment is also expected to grow owing to a large number of teenage people spending a huge amount of time playing games. By region, the market in Europe for online gaming edutainment is also estimated to grow over the forecast period. The development of these games is fostering market expansion owing to the favorable regulations in place throughout the region. Additionally, one of the favorable macroeconomic variables for the market expansion in this region is the high smartphone penetration combined with the high spending power of the populace. This report also provides the existing competitive scenario of some of the key players of the global online gaming edutainment market which includes company profiling of Microsoft Corporation, PopReach Corporation, Walt Disney Company, King.com Limited, Activision Blizzard, Inc., Sony Group Corporation, Bungie, Inc., Ubisoft Entertainment SA, Sega Corporation, Square Enix, and others. Access our detailed report at: https://www.researchnester.com/reports/online-gamingedutainment-market/4306
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shikshagurus · 10 months
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Master the Art of Pixels: Embark on a Rewarding Journey as a Game Artist with an Online MCA in Game Development
Imagine a world where your paintbrush sketches realms of fantasy and your palette creates vivid digital adventures. Welcome to the realm of a game artist, a fascinating intersection of art and technology. This article offers an in-depth look at how an Online MCA in Game Development from Jain University, Bangalore, can pave the way for a thrilling career as a Game Artist.
The Gaming Industry: A Canvas of Unbound Opportunities
The global gaming industry is an expansive canvas, offering game artists a limitless space to pour out their creativity and technical prowess. As a game artist, you create the visual elements that define a game, including characters, scenery, objects, and even how they move. This challenging yet rewarding career awaits those with the flair for art, imagination, and a strong foundation in game development.
Carving Your Path with an Online MCA in Game Development
The key to becoming a successful game artist lies in honing your creative skills and combining them with a comprehensive understanding of game mechanics, provided by an MCA in Game Development. Jain University, Bangalore, with its blend of practical training and academic knowledge, emerges as a premier destination for pursuing an Online MCA in Game Development.
Embracing an online MCA brings along the flexibility of learning at your pace, managing work-life, and still gaining a robust educational qualification. The potential career growth makes the endeavor of pursuing an online MCA entirely worth it.
Top Global and Indian Companies Hiring Game Artists
Game artists are the heart of the gaming world, both globally and in India. Here's a list of some top companies:
Global:
Electronic Arts Inc.
Nintendo Co., Ltd.
Ubisoft Entertainment SA
Blizzard Entertainment, Inc.
Sony Interactive Entertainment Inc.
Valve Corporation
Riot Games, Inc.
Epic Games, Inc.
Bungie, Inc.
Naughty Dog, Inc.
India:
Dhruva Interactive Pvt. Ltd.
Ubisoft Entertainment India Pvt. Ltd.
Rockstar India
Gameloft SE (India studio)
Zynga India
99Games Online Pvt. Ltd.
Sumo Digital Ltd (India studio)
Moonfrog Labs Pvt. Ltd.
Lakshya Digital Pvt. Ltd.
TheAppGuruz
Embarking on Your Journey as a Game Artist
Launching your career as a game artist with an Online MCA in Game Development from Jain University MCA could mark the beginning of a fulfilling professional journey. The course equips you with a balance of the necessary artistic skills and a solid understanding of game mechanics, thereby preparing you to navigate the ever-evolving gaming landscape.
Making the decision to pursue an Online MCA in Game Development is significant, impacting your career trajectory in numerous ways. However, with a clear understanding of the industry's growth prospects and the challenges ahead, backed by a prestigious institution like Jain University, you're well-equipped to bring your creativity to life and transform the gaming world with your artistry. It's time to let your imagination run wild and start painting your gaming future!
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mvfm-25 · 3 months
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" While exploration and puzzle solving are important aspects of the game, there is more than enough action to keep all but the most twitch-oriented gamers happy! "
PC Powerplay Magazine n93 - December, 2003.
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k-star-holic · 9 months
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Date interruption Kwangsoo, straight to silence? Mental breakdown Chaos (I'm SOLO)
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itunestopalbums · 1 year
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Destiny 2: Lightfall (Original Soundtrack) - Various Artists
Destiny 2: Lightfall (Original Soundtrack) Various Artists Genre: Soundtrack Price: $9.99 Release Date: February 27, 2023 © ℗ 2023 Bungie, Inc., under exclusive license to Sony Classical, a label of Sony Music Entertainment http://dlvr.it/Sk8wQN
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asbibook · 1 year
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Destiny Grimoire Anthology, Volume IV: The Royal Will - Bungie Inc.
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gmlocg · 11 months
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2,561.) Destiny 2
Release: September 6th, 2017 | GGF: MMORPG, FPS, Looter Shooter, Action-Adventure, Atmospheric | Developer(s): Bungie, LLC | Publisher(s): Bungie, LLC, Activision Publishing, Inc. | Platform(s): PlayStation 4 (2017), Windows (2017), Xbox One (2017), Stadia (2019), PlayStation 5 (2020), Xbox Series (2020)
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