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soaricarus · 3 hours
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Confess something you've thought about me on anon
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soaricarus · 3 hours
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more character designs! yay
i don't have any old colored designs of either of these guys so i can't really give much of a comparison sadly
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soaricarus · 3 hours
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didn't want to sketch so no sketch for this one jut went straight on to lineart. wanted to do some colors
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soaricarus · 3 hours
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me creature! [wingless under cut] colorful little thang
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soaricarus · 3 hours
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some old oc redesigns! sky and airas :]
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and comparisons between old and new, design and art! though i dont have any old refs of airas :[
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soaricarus · 3 hours
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soaricarus · 3 hours
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mhwilds trailer arrived and I’ve never drawn this fast in my life
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soaricarus · 3 hours
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just something silly I created for @thevoidlands
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soaricarus · 6 hours
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i am violently clear [emphasis on the violent]
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soaricarus · 6 hours
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look at my new oc, boy. look at my magic cat
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soaricarus · 8 hours
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ID 571
here's 571, also known as Trailblazer! an interestingly colored fellow you won't see in your game due to creature spawns being limited to 1k and above to my knowledge. while expanded ids does unlock id spawning, i don't think i've ever seen particularly low ids spawn!
Personality
● Aggression: 0.5705642 ● Bravery: 0.871531 ● Dominance: 0.716223 ● Energy: 0.6437079 ● Nervousness: 0.2518738 ● Sympathy: 0.3112144
Stats
● Dodge: 0.6028219 ● Mid-range: 0.1588625 ● Melee: 0.9746705 ● Blocking: 0.7009428 ● Reaction: 0.4461067
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soaricarus · 10 hours
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ID 466671
second off, why not one of the scavengers shown in the info post? this is 466671! they're a scavenger i found while looking for a bunch of colorful scavengers for my rainbow scavenger gif post. they're probably one of my favorite red scavengers!
Personality
● Aggression: 0.7567686 ● Bravery: 0.8574431 ● Dominance: 0.758846 ● Energy: 0.7906555 ● Nervousness: 0.4618993 ● Sympathy: 0.308994
Stats
● Dodge: 0.7538456 ● Mid-range: 0.8419114 ● Melee: 0.9826063 ● Blocking: 0.6961195 ● Reaction: 0.9346764
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soaricarus · 23 hours
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i don't think downpour was ever meant as 100% canon compliant [it is an official au after all] and downpour is generally a bit odd lore-wise
On stars, guardians, and Rain World’s cosmology.
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One aspect of Rain World lore that’s asked about quite a lot but normally never gets satisfying answers is the topic or Rain World’s space/universe/cosmology. Despite first impressions though, there’s a lot more it than meets the eye, so I thought I would compile most everything we know about it.
For one, to get it out of the way, Rain World isn’t on a planet, and its universe is fundamentally different from our own. This is something Joar has talked about on occasion.
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He also said on an earlier dev log how Rain World functions more like a fantasy world where it doesn’t hold much relevance than a real sci-fi like planet.
“Oh, another thing - Rain World isn't a planet lol Cheesy Or I guess it might probably be on a planet, just as Lord of The Rings, Sex And The City, Zelda and Frankenstein's Monster are probably technically on a planet, but just as in those examples the planet aspect isn't really relevant at all. Rain World is more of a fantasy world or a dream world, not somewhere you can go in a space ship ~”
But even if it’s not incredibly relevant, it’s clear a lot of thought was put into Rain Worlds fictional cosmology, this was even mentioned by James.
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So, that being said here's what we know about Rain World's cosmology in game.
The biggest indicator of Rain World's unique cosmology is that the Farm Arrays deep pink pearl just mentions celestial spheres, which are aspects of older cosmological models.
"This one is just plain text. I will read it to you. "On regards of the (by spiritual splendor eternally graced) people of the Congregation of Never Dwindling Righteousness, we Wish to congratulate (o so thankfully) this Facility on its Loyal and Relished services, and to Offer our Hopes and Aspirations that the Fruitful and Mutually Satisfactory Cooperation may continue, for as long as the Stars stay fixed on their Celestial Spheres and/or the Cooperation continues to be Fruitful and Mutually Satisfactory." ...May Not as long as the Stars stay fixed on their Celestial Spheres Grey Hand, Impure Blood, Inheritable Corruption, Parasites, or malfunction settle in Your establishment."
More subtly, there's also a mention of the ground colliding with the sky.
"If you leave a stone on the ground, and come back some time later, it's covered in dust. This happens everywhere, and over several lifetimes of creatures such as you, the ground slowly builds upwards. So why doesn't the ground collide with the sky? Because far down, under the very very old layers of the earth, the rock is being dissolved or removed. The entity which does this is known as the Void Sea."
You could chalk this line up to flowery language, but considering the presentation of the rest of the dialogue, it sounds more like an actual aspect of this world.
We know from the Chimney Canopy echo that the sun rises.
"From within my vessel of flesh, I would perch upon this spot to observe the rising of the sun."
And from the top of The Wall we can see the moon and stars (confirmed to be stars by Joar in the previous screenshot, instead of satellites or something else) , which are green!
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So, what does this all mean? I think we can entail a few things with what they've given us.
For one, the mention of the ground colliding with the sky implies some sort of firmament, which isn't an unusual concept in the general realm of celestial spheres.
But on the topic of celestial spheres, the pearl actually isn't the only place we see the concept. Guardian halos are very similar to depictions of celestial spheres, and also astrological clocks.
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You can make of this as you will, perhaps the astrological references being tied to guardians could hint at the nature of karma, but there isn't much to really delve into that idea.
For what it's worth, celestial spheres are also core concepts in Gnosticism, which Rain World is heavily inspired by. I explain it more in this post about Void Worms, but for a quick synopsis in Gnosticism there are seven planetary spheres, and an eighth above them; the planets and stars are fixed to their spheres. These things just further cement the fact that celestial spheres seem to be a key aspect of Rain World's cosmology, and it would also likely imply it's universe follows a geocentric model.
For a bit of a more out-there theory, people have pointed out how the view atop the wall stretches really far, going far beyond what we could see on a spherical planet like Earth, which has led some to theorize that the world is also flat.
But what is probably the most important aspect of Rain World's cosmology is the nature of dust. Dust builds up, and the bedrock of the world is eaten away at by the Void Sea. Civilizations rise and fall into the sea as new ones are built above it. Many, including myself, believe that the world exists in a sort of state of equilibrium. The world is dissolved from the bottom, then that falls back on the world as dust; even in the final moments of the game we see dust suspended in the void sea depths.
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And hey, even void worms are described as being star-like.
"Oh, interesting. This is a diary entry of a pre-Iterator era laborer during the construction of the subterranean transit system south of here. In it they describe restless nights filled with disturbing dreams, where millions glowing stars move menacingly in the distance."
Cyclical, recursive, something else entirely? We can never really pin down the true nature of Rain World's cosmology, but the things we do get hint at something strange and unique. It's such an interesting aspect of the lore, and it seems like Videocult will continue to make mysterious cosmologies in their future projects...
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soaricarus · 1 day
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as a sidenote, you're free to submit scavengers with IDs through asks! you can find info here, as i made a page instead of pinned post for better formatting!
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soaricarus · 1 day
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hiii i made scavenegr catalogue blog @scavenger-catalogue go look at it. will post more scavengers whenever. will probably run on queue/schedule
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soaricarus · 1 day
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ID 25675
starting off with our mascot, Elderberry! feels fitting. Elderberry is a scavenger I originally encountered in Hanging Gardens while pearl hunting for every pearl in-game, modded and vanilla/dp as Pearlcat! the colors caught my eye immediately and i just had to get the ID.
Personality
● Aggression: 0.4271323 ● Bravery: 0.0203132 ● Dominance: 0.427783 ● Energy: 0.7159166 ● Nervousness: 0.9864669 ● Sympathy: 0.003076751
Stats
● Dodge: 0.9492803 ● Mid-range: 0.8983068 ● Melee: 0.6806019 ● Blocking: 0 ● Reaction: 0.6261078
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soaricarus · 1 day
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HAPPY PRIDE MONTH WE'RE BACK
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