Command & Conquer: Tiberian Sun is an autistic fixation of mine. I don't play it often and I'm not very good at it, and it's not a very balanced game that, as I understand, was rushed to shit.
But two things:
GOD this game's aesthetic is fucking immaculate. there's something i seriously fell in love with about how this game sells the desolate, alien world that Earth has become in the story in its spritework, lighting and music. the look imho still holds up amazingly today even though it has goofy FMV, and i enjoy the FMV in its own right because of how unapologetically hammy it feels. it's something i think everyone should enjoy at least once. which leads perfectly into...
Tiberian Sun and its Firestorm expansion have been freeware since 2010 and is updated to be playable comfortably on modern PC firmware, including multiple different choices of renderer in case one doesn't work for you. it'll likely take a bit of finegling to get it to run well and not glitch out (for example, my pause menu likes to disappear when alt-tabbing, if i'm running DDrawCompat in windowed mode), but i think that it's worth it if you enjoy any kind of RTS.
this is by no means a perfect game, but i want to see people enjoy the game whose Vibes remain stuck in my brain like a foot-long rail spike.
I don’t think it’s a change to canon that there’s ruined skyscrapers around the nuke crater in Shady Sands in the Fallout show.
I don’t think the idea was that Shady Sands was in the Los Angeles Boneyard, but that the New California Republic had built back up to a pre-Great War level before another nuclear conflict broke out.
I still have three episodes to go before I get caught up, so they might contradict that. The series trailer did show NCR and Brotherhood of Steel fighting in LA.
Just like with the other two endings, I got close with other builds, but ultimately could only beat the final boss with an ultra-optimized ultra-lightweight stagger-focused AC.
i think that killing a dragon should have catastrophic nuclear-fallout level environmental consequences tbh. their blood should scorch and wither the earth with fire and poison, the toxic fumes released as they decay should choke the land and all nearby living creatures, and the entire landscape where they fell should be transformed into a blighted wasteland where bleached leviathan bones loom upwards out of the ground as a warning that can be seen from miles away, the boundary markers of an exclusion zone.
as a child being told "the moon controls the tides" with no additional explanation was like. oh okay. you want me to believe in magic? you're talking about magic right now? okay. fine
It's an interesting narrative choice how the United Earth Federation are the most "good guy"-coded faction in Supreme Commander--their colors are blue and white and they're the guys most prominently featured in the box art and intro cinematic--but their ending is the most evil.
The other two factions are just like "destroy the stargate network so everybody leaves us alone" and "end the war with a peace treaty (definitely no mind control promise 🤞)" while the UEF's win condition is blowing up everybody else's planets with a really big gun.