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#Quake 2
efangamez · 9 months
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GRIM: A Retro FPS-Styled TTRPG inspired by Quake, is out NOW!
Help me, an economically disadvantaged indie game dev, achieve our next goal of $600 dollars on itch.io!
ITCH.IO
DRIVETHRURPG
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In a time far beyond Earth’s exodus, explorers have unearthed relics and ancient architecture that are said to be older than the cosmos itself, shattering all theories of the creation of the universe and its age. You and your allies, assigned by the Martyrs of Free Olympia or the Elysian Coalition, are tasked to investigate ruins on the planet Gamma Rho Iota Mu, simply referred to as GRIM, to find any traces of life that are rumored to lay beneath the only structure on the planet: a towering obelisk.
Countless explorers sent to GRIM have delved into these ruins, but none have returned. Many denizens of Free Olympia and beyond have feared that their planet will be next to succumb to GRIM's grasp, and some have fallen to their knees to worship this fated harbinger of doom.  All seemed hopeless and lost...
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Inspired by prolific FPS games like the Quake series, GRIM's mechanics are quick, brutal, and easy to understand without sacrificing its immense depth.Using either the flip of a coin or a six-sided die (d6), use Combat Skills to speed around combat maps and frag enemies, or use Roleplaying Skills either in or out of combat to navigate the dark and oppressive world beyond the Whispering Gate.
This game is meant to be played with a Watcher (GM / DM), and 1-6 other players.
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If this game reaches certain goals within 30 days, more content will be added to both the handbook and beyond!
$300: This game is fully funded! Thank you so much! GOAL ACHIEVED!
$600: 5 new Pre-Made Battlemaps for combat encounters will be added to the handbook! GOAL ACHIEVED!
$800: GRIM, The Palace of Eyes,  a setting expansion for GRIM, will be released! Explore a realm tucked between dimensions, and fight eldritch horrors while navigating expansive castles and dungeons. Will include more unique enemies, weapons, powerups, and settings! GOAL ACHIEVED!
$1,500: A printed run of GRIM will be made and released!
$3,000: Beyond the main theme already released, an entire soundtrack for GRIM will be created! Enjoy intense combat music and horrifying ambient tracks that will immerse you even further into the world of GRIM!
$3,000+: ??? (more goals will be released! I'll immediately jump for joy, however.)
Also, if you wanna listen to some music, GRIM has its own Main Theme as well as two unofficial soundtracks! Check them out below!
MAIN THEME
youtube
AMBIENT PLAYLIST
COMBAT PLAYLIST
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n64retro · 7 months
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Quake II id Software / Raster Productions / Activision Nintendo 64 1999
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psxui · 10 months
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Quake II (1997) - Controls
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1stprototype · 2 months
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TRESPASSER!
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doom-nerdo-666 · 1 month
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"The cast (for now). "Call of the Void" is a mod for Quake 2 Remastered, in development by DrugodTV, dangmz6 and 00_Bruni_00."
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Quake II Mission Pack: The Reckoning
“Your friends and relatives will think you died. They could be right.” (PC Gamer #48, May 1998)
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krissiefox · 2 months
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Steam key giveaway!
As I recently did a giveaway of a lot of leftover steam keys I had from past humble bundles, I wanted to post a reminder of keys that are still available.
Costume Quest (game claimed)
Quake II
Saints Row : The Third (game claimed)
Saints Row 2
Killing Floor 2 Base Game (game claimed)
Killing floor 1 DLCs - Chickenator, community weapon pack 1, 2, 3 (DLCs claimed)
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playstationgamemania · 7 months
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wjbs-aus · 8 months
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The Quake series is weird because it has three different identities (Ranger's interdimensional funtimes (Quake I and its expansions), the Strogg War (II, IV and Enemy Territory), and the multiplayer subseries (III, Live and Champions)), and only one of them (namely the multiplayer subseries) is explicitly connected to the other two.
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devileaterjaek · 11 months
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mvfm-25 · 27 days
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" Your friends and relatives will think you died... They could be right! "
PC Powerplay Magazine n24 - May, 1998.
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efangamez · 9 months
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GRIM, my Quake-inspired TTRPG, has finished all of its content!!!! Yippeee!!
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Now onto making bookmarks and making a slick-looking itch and DTRPG page!!!
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n64retro · 7 months
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Back in the 90s, the First Person Shooter genre was not in the center of the games industry yet. Gamers and mostly the Japanese market and developers were busily full of fighting games, RPGs, run and gun, adventures and platformers. It is common sense to say that the N64 was partially responsible for popularizing the FPS genre in the second half of the 90s, a genre that would explode just a few years in the future with Xbox and Microsoft's major franchise: the Halo series. On the 64 bit era, GoldenEye 007 set the landmark for what a shooter for home console could be. Turok 2: Seeds of Evil and the N64's Expansion Pak showed us what looked like a PC game running on a cartridge. Quake and Quake II are both competent conversions, being the latest almost an entire new game. 007: The World is Not Enough had several features and sometimes looked a cross-gen title with very competent presentation, made by the same team that did Duke Nukem 3D for the N64. Perfect Dark, for its turn, is absolutely the pinacle of tecnhical mastery in crafting games for its visual achievments, memorable single player and infinite possibilities in the combat simulator, or multiplayer. Doom 64 is now a cult classic but it is the same that it was: a very good and frantic game as well as very atmospheric experience in the mid 90s. It is interesting to note that no Japanese developer appears in this poll, illustrating the beginning movement for an era of more western oriented developers and games, which was the core of N64 most prominent games, aside from the ones developed by Nintendo themselves. At that moment, late 90s to early 2000s, the game's most successful franchises were from Japan. Years ahead, with the success of the Xbox 360 and PC Games with Steam and so, most powerful franchises are now Western or more western oriented. That scenario was kind of anticipated on the N64: it was a platform heavily based on games made by Western developers, aside those from Nintendo themselves and a few other exceptions. So, for this week's poll, we want to find out what is the best FPS for the Nintendo 64. From Iguana Entertainment and Eurocom to the absolute masters from id Software, passing off course by the mythical Rare, for sure the N64 was the best home console available at least for FPS games back then.
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1stprototype · 3 months
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What I be listening to when I’m fighting against the Automatons.
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In the first Helldivers instead of the Automatons there was a Cyborg faction who were very blatantly just the Strogg, lol. The Automatons were most likely made by the remnants of the Cyborgs to get revenge on Super Earth.
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doom-nerdo-666 · 11 months
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Reposting more from Adrian Carmack's LinkedIn.
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shiaawtheharmless · 1 year
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New Tumblr Banner
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What y'all think?
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